Functional Description
Key desc r iption
•RESET
Pressing this key at any time resets the sys-
tem back to the starting condition and the
highest score is cleared.
•PAUSE
Pressing this key any time after power on, can
temporarily stop the game, freeze the screen
and stop the sound effects. Press this key
again, and the game will continue. During the
pause condition, all the other keys have no
effect except OFF and RESET key.
•OFF
Pressing this key any time after power on,
can clear the screen. Except turning on the
power again, all the other keys are disabled
and the entire system goes into the low power
mode. It is similar with the power off condi-
tion, however, the highest records are kept.
•MUTE
This key can turn the sound effects on or off
without disturbing the game. When power is
on, press this key to turn off the sound effects.
Press it again to restore the sound effects.
•START/ON
When power is off, this key is to turn on the
power . When power is on, this key is to restart
the game.
•LFLIP
Press this key to move up two flips on the left
of the screen. When it is released, the flips are
moved down.
•RFLIP
At the beginning of the game, this functions as
in serving a ball. Wh en the b all gets into the
activity zone, it becomes a right flip which has
the same function as LFLIP.
Opera t i o na l desc r i p t i o n
There are five levels in this game. Each level
has different shifting speed. The higher the
level is, the faster is the speed. When
STAR T/ON key is pre ssed, the highe st score is
shown an d the in iti al le vel is d isp layed . Pla yer
can press RFLI P to select the level. After that,
press START/ON key to start the game. Press
RFLIP to serve the ball, when the ball drops,
depending on its position press LFLIP or RFLIP
to flip the bal l and prevent it from drop ping to
the goal. The strength to serve a ball depends on
the length of time alloted in pressing RFLIP
key. There is a gate at the bottom left side of the
screen. Th e gate will open or clos e at interva ls.
The ball should be prevented from dropping
down to the gate when it is open. There are only
three balls served in each level. When the score
reaches 3000 or 7000, one ball is relatively
added as bonus. When power is on, or player
has to select a level, or when the game is over , if
the player does not pre ss any ke y at any one of
the three conditions, then it automatically goes
into free run within one minute. During free
run, if START/ON or OFF key is pressed, then
the game starts, or th e power is off. Otherwise,
if the free run lasts about 4 minutes 20 seconds,
the power is automatically turned off. The high-
est score is lost only when RESET key is
pressed or when the battery is changed.
•LCD test pattern
At any time, press LFLIP or RFLIP key simul-
taneously with RESET key, then release the
RESET key, all the L CD patte rns are shown.
When LFLIP or RFLIP key is also released,
the program goes back to normal.
HT1134A
2 24th Dec ’98