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LEDS / RGB MATRICES / 64X32 RGB LED MATRIX - 4MM PITCH
DESCRIPTION
Bring a little bit of Times Square into your home with this sweet 64 x 32 square RGB LED matrix
panel. These panels are normally used to make video walls, here in New York we see them on
the sides of busses and bus stops, to display animations or short video clips. We thought they
looked really cool so we picked up a few boxes of them from a factory.
This version is the 4mm pitch 64x32 RGB LED Matrix. Please note you cannot use an
Arduino UNO to drive this size, its way too big! Use an Arduino Mega, Raspberry Pi, BBB or
other device that can handle displaying to RGB matricies and has plenty of RAM.
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64x32 RGB LED Matrix
- 4mm pitch
PRODUCT ID: 2278
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DESCRIPTION
TECHNICAL DETAILS
This is a lot like our 3mm pitch 64x32 RGB LED matrix panel, but The LEDs on this panel are
farther apart (a 4mm pitch) so you won’t have be really close to appreciate it. It's made to look
good indoors, even with a wide-angle view (160 degrees) and look great in ambient light. If you
are looking for a wider pitch for a farther view distance, check out our 6mm pitch 64x32 RGB
LED Matrix or our 5mm pitch 64x32 RGB LED Matrix.
This matrix has 2048 bright RGB LEDs arranged in a 64x32 grid on the front. On the back there
is a PCB with two IDC connectors (one input, one output: in theory you can chain these
together) and 12 16-bit latches that allow you to drive the display with a 1:16 scan rate.
These displays are technically 'chainable' - connect one output to the next input - but our
Arduino example code does not support this (yet). It requires a high speed processor and more
RAM than the Arduino has!
This matrix has 2048 bright RGB LEDs arranged in a 64x32 grid on the front. On the back there
are two IDC connectors (one input, one output: in theory you can chain these together) and 12
16-bit latches that allow you to drive the display with a 1:16 scan rate.
These panels require 13 digital pins (6 bit data, 7 bit control) and a good 5V supply, up to 4A
per panel. We suggest our 4A regulated 5V adapter and then connecting a 2.1mm jack. Please
check out our tutorial for more details!
Comes with:
A single 64x32 RGB panel,
An IDC cable
A plug in power cable
We also include 4 mounting screws and mini-magnets (it appears these are often mounted
on a magnetic base).
Keep in mind that these displays are designed to be driven by FPGAs or other high speed
processors: they do not have built in PWM control of any kind. Instead, you're supposed to
redraw the screen over and over to 'manually' PWM the whole thing. On a 16 MHz Arduino
Mega, we managed to squeeze 12-bit color (4096 colors) with 40% CPU usage but this display
would really shine if driven by any FPGA, CPLD, Propeller, XMOS or other high speed multi-core
controller. The good news is that the display is pre-white balanced with nice uniformity so if you
turn on all the LEDs it's not a particularly tinted white.
Of course, we wouldn't leave you with a datasheet and a "good luck!" We have a full wiring
diagrams and working Arduino library code with examples from drawing pixels, lines,
rectangles, circles and text. You'll get your color blasting within the hour! On an Arduino, you'll
need 16 digital pins, and about 3200 bytes of RAM to buffer the 12-bit color image.
Please note:
The back of the matrix will either be green or black
This product may come with one or two power connections
There may be a short coupling data cable installed in the center
Note: Shipping weight reflects UPS' new dimensional weight regulations.
TECHNICAL DETAILS
LEARN
Dimensions: 255mm x 127mm x 15mm / 10.0” x 5.0” x 0.6”
Panel weight with IDC cables and power cables: 252.8g
5V regulated power input, ~4A max (all LEDs on)
1/16 scan rate
Indoor display, 160 degree visibility
Displays are 'chainable' - connect one output to the next input - but our Arduino example
code does not support this yet
32x16 and 32x32 RGB LED
Matrix
Hundreds of pixels of eye-
blasting LED glory!
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