LM1237
150 MHz I
2
C Compatible RGB Preamplifier with Internal
254 Character OSD and 4 DACs
General Description
The LM1237 pre-amp is an integrated CMOS CRT preamp.
It has an I
2
C compatible interface which allows control of all
the parameters necessary to directly setup and adjust the
gain and contrast in the CRT display. Brightness and bias
can be controlled through the DAC outputs which are well
matched to the LM2479 and LM2480 integrated bias clamp
ICs. The LM1237 preamp is also designed to be compatible
with the LM246x high gain driver family.
Black level clamping of the video signal is carried out directly
on the AC coupled input signal into the high impedance
preamplifier input, thus eliminating the need for additional
clamp capacitors. Horizontal and vertical blanking of the
outputs is provided. Vertical blanking is optional and its
duration is register programmable.
The IC is packaged in an industry standard 24 lead DIP
molded plastic package.
Features
nI
2
C compatible microcontroller interface
nInternal 254 character OSD usable as either (a) 190
2-color plus 64 4-color characters, (b) 318 2-color
characters, or (c) some combination in between.
nOSD override allows OSD messages to override video
and the use of burn-in screens with no video input
n4 DAC outputs (8-bit resolution) for bus controlled CRT
bias and brightness
nSpot killer which blanks the video outputs when V
CC
falls below the specified threshold
nSuitable for use with discrete or integrated clamp, with
software configurable brightness mixer
nH and V blanking (V blanking is optional and has
register programmable width)
nPower Saving Mode with 80% power reduction
nMatched to LM246x driver and LM2479/80 drivers
Applications
nLow end 15" and 17" bus controlled monitors with OSD
n1024x768 displays up to 85 Hz requiring OSD capability
nVery low cost systems with LM246x driver
Block and Connection Diagram
20023401
FIGURE 1. Order Number LM1237AAF/NA
See NS Package Number N24D
September 2002
LM1237 150 MHz I
2
C Compatible RGB Preamplifier with Internal 254 Character OSD and 4 DACs
© 2002 National Semiconductor Corporation DS200234 www.national.com
Absolute Maximum Ratings (Notes 1, 3)
If Military/Aerospace specified devices are required, please contact the National Semiconductor Sales Office/
Distributors for availability and specifications.
Supply Voltage, Pins 15 and 19 6.0V
Peak Video DC Output Source Current
(Any One Amp) Pins 18, 19 or 20 1.5 mA
Voltage at Any
Input Pin (V
IN
)
V
CC
+0.5 >V
IN
>−0.5V
Video Inputs (pk-pk) 0.0 <V
IN
<1.2V
Thermal Resistance to Ambient (θ
JA
) 51˚C/W
Power Dissipation (P
D
)
(Above 25˚C Derate Based
on θ
JA
and T
J
) 2.4W
Thermal Resistance to case (θ
JC
) 32˚C/W
Junction Temperature (T
J
) 150˚C
ESD Susceptibility (Note 4) 3.5 kV
ESD Machine Model (Note 13) 350V
Storage Temperature −65˚C to +150˚C
Lead Temperature (Soldering, 10 sec.) 265˚C
Operating Ratings (Note 2)
Temperature Range 0˚C to +70˚C
Supply Voltage V
CC
4.75V <V
CC
<5.25V
Video Inputs (pk-pk) 0.0V <V
IN
<1.0V
Video Signal Electrical Characteristics
Unless otherwise noted: T
A
= 25˚C, V
CC
= +5.0V, V
IN
= 0.70 V
P-P
,V
ABL
=V
CC
,C
L
= 8 pF, Video Outputs = 2.0 V
P-P
. Setting
numbers refer to the definitions in Table 1. See Note 7 for Min and Max parameters and Note 6 for Typicals.
Symbol Parameter Conditions Min Typ Max Units
I
S
Supply Current Test Setting 1, both supplies, no
output loading. See Note 8. 170 225 mA
I
S-PS
Supply Current, Power Save Mode Test Setting 1, both supplies, no
output loading. See Note 8. 60 82 mA
V
O BLK
Active Video Black Level Output
Voltage
Test Setting 4, no AC input signal,
DC offset (register 0x8438 set to
0xd5).
1.2 VDC
V
O BLK STEP
Active Video Black Level Step Size Test Setting 4, no AC input signal. 100 mVDC
V
O
Max Maximum Video Output Voltage Test Setting 3, Video in = 0.70 V
P-P
4.0 4.4 V
LE Linearity Error Test Setting 4, staircase input
signal (see Note 9). 5%
t
r
Video Rise Time Note 5, 10% to 90%, Test Setting
4, AC input signal. 3.1 ns
OS
R
Rising Edge Overshoot Note 5, Test Setting 4, AC input
signal. 2%
t
f
Video Fall Time Note 5, 90% to 10%, Test Setting
4, AC input signal. 2.9 ns
OS
F
Falling Edge Overshoot Note 5, Test Setting 4, AC input
signal. 2%
BW Channel bandwidth (−3 dB) Note 5, Test Setting 4, AC input
signal. 150 MHz
V
SEP
10 kHz Video Amplifier 10 kHz Isolation Note 14, Test Setting 8. −60 dB
V
SEP
10 MHz Video Amplifier 10 MHz Isolation Note 14, Test Setting 8. −50 dB
A
V
Max Maximum Voltage Gain Test Setting 8, AC input signal. 3.8 4.2 V/V
A
V
C-50% Contrast Attenuation @50% Test Setting 5, AC input signal. −5.2 dB
A
V
Min/A
V
Max Maximum Contrast Attenuation in
dB
Test Setting 2, AC input signal. −20 dB
A
V
G-50% Gain Attenuation @50% Test Setting 6, AC input signal. −3.6 dB
A
V
G-Min Maximum Gain Attenuation Test Setting 7, AC input signal. −10 dB
A
V
Match Maximum Gain Match between
channels
Test Setting 3, AC input signal. ±0.5 dB
LM1237
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Video Signal Electrical Characteristics (Continued)
Unless otherwise noted: T
A
= 25˚C, V
CC
= +5.0V, V
IN
= 0.70 V
P-P
,V
ABL
=V
CC
,C
L
= 8 pF, Video Outputs = 2.0 V
P-P
. Setting
numbers refer to the definitions in Table 1. See Note 7 for Min and Max parameters and Note 6 for Typicals.
Symbol Parameter Conditions Min Typ Max Units
A
V
Track Gain Change between channels Tracking when changing from Test
Setting 8 to Test Setting 5. See
Note 11.
±0.5
dB
V
ABL
TH ABL Control Range upper limit Note 12, Test Setting 4, AC input
signal.
4.8 V
V
ABL
Range ABL Gain Reduction Range Note 12, Test Setting 4, AC input
signal.
2.8 V
A
V 3.5
/A
V Max
ABL Gain Reduction at 3.5V Note 12, Test Setting 4, AC input
signal. V
ABL
= 3.5V −3 dB
A
V 2.0
/A
V Max
ABL Gain Reduction at 2.0V Note 12, Test Setting 4, AC input
signal. V
ABL
= 2.0V −11 dB
I
ABL
Active ABL Input bias current during ABL Note 12, Test Setting 4, AC input
signal. V
ABL
=V
ABL
MIN GAIN 10 µA
I
ABL
Max ABL input current sink capability Note 12, Test Setting 4, AC input
signal.
1.0 mA
V
ABL
Max Maximum ABL Input voltage during
clamping
Note 12, Test Setting 4, AC input
signal. I
ABL
=I
ABL
MAX
V
CC
+
0.1 V
A
V
ABL Track ABL Gain Tracking Error Note 9, Test Setting 4, 0.7 V
P-P
input signal, ABL voltage set to
4.5V and 2.5V.
4.5 %
R
IP
Minimum Input resistance pins 5, 6,
7.
Test Setting 4. 20 M
OSD Electrical Characteristics
Unless otherwise noted: T
A
= 25˚C, V
CC
= +5.0V. See Note 7 for Min and Max parameters and Note 6 for Typicals.
Symbol Parameter Conditions Min Typ Max Units
V
OSDHIGH
max Maximum OSD Level with OSD
Contrast 11
Palette Set at 111, OSD Contrast =
11, Test Setting 3 3.8 V
V
OSDHIGH
10 Maximum OSD Level with OSD
Contrast 10
Palette Set at 111, OSD Contrast =
10, Test Setting 3 3.1 V
V
OSDHIGH
01 Maximum OSD Level with OSD
Contrast 01
Palette Set at 111, OSD Contrast =
01, Test Setting 3 2.4 V
V
OSDHIGH
00 Maximum OSD Level with OSD
Contrast 00
Palette Set at 111, OSD Contrast =
00, Test Setting 3 1.7 V
V
OSD
(Black) Difference between OSD Black
Level and Video Black Level (same
channel)
Register 08=0x18, Input Video =
Black, Same Channel, Test Setting
8
20 mV
V
OSD
(White) Output Match between Channels Palette Set at 111, OSD Contrast =
11, Maximum difference between R,
G and B
3%
V
OSD-out
(Track) Output Variation between Channels OSD contrast varied from max to
min 3%
DAC Output Electrical Characteristics
Unless otherwise noted: T
A
= 25˚C, V
CC
= +5.0V, V
IN
= 0.7V, V
ABL
=V
CC
,C
L
= 8 pF, Video Outputs = 2.0 V
P-P
. See Note 7
for Min and Max parameters and Note 6 for Typicals. DAC parameters apply to all 4 DACs.
Symbol Parameter Conditions Min Typ Max Units
V
Min DAC
Min output voltage of DAC Register Value = 0x00 0.5 0.7 V
LM1237
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DAC Output Electrical Characteristics (Continued)
Unless otherwise noted: T
A
= 25˚C, V
CC
= +5.0V, V
IN
= 0.7V, V
ABL
=V
CC
,C
L
= 8 pF, Video Outputs = 2.0 V
P-P
. See Note 7
for Min and Max parameters and Note 6 for Typicals. DAC parameters apply to all 4 DACs.
Symbol Parameter Conditions Min Typ Max Units
V
Max DAC
Mode 00
Max output voltage of DAC Register Value = 0xFF,
DCF[1:0] = 00b 3.7 4.2 V
V
Max DAC
Mode 01
Max output voltage of DAC in DCF
mode 01
Register Value = 0xFF,
DCF[1:0] = 01b 1.85 2.35 V
V
Max DAC
(Temp)
Variation in voltage of DAC with
temperature
0<T<70˚C ambient ±0.5 mV/˚C
V
Max DAC
(V
CC
) Variation in voltage of DAC with
V
CC
4.75 <V
CC
<5.25V ±50 mV/V
Linearity Linearity of DAC over its range 5 %
Monotonicity Monotonicity of the DAC Excluding dead zones ±0.5 LSB
I
MAX
Max Load Current −1.0 1.0 mA
System Interface Signal Characteristics
Unless otherwise noted: T
A
= 25˚C, V
CC
= +5.0V, V
IN
= 0.7V, V
ABL
=V
CC
,C
L
= 8 pF, Video Outputs = 2.0 V
P-P
. See Note 7
for Min and Max parameters and Note 6 for Typicals. DAC parameters apply to all 4 DACs.
Symbol Parameter Conditions Min Typ Max Units
V
VTH+
VFLYBACK positive switching
guarantee.
Vertical Blanking triggered 2.0 V
V
SPOT
Spot Killer Voltage Note 17, V
CC
Adjusted to Activate 3.4 3.9 4.25 V
V
Ref
V
Ref
Output Voltage 1.25 1.45 1.65 V
V
IL
(SCL, SDA) Logic Low Input Voltage −0.5 1.5 V
V
IH
(SCL, SDA) Logic High Input Voltage 3.0 V
CC
+
0.5 V
I
L
(SCL, SDA) Logic Low Input Current SDA or SCL, Input Voltage = 0.4V ±10 µA
I
H
(SCL, SDA) Logic High Input Voltage SDA or SCL, Input Voltage = 4.5V ±10 µA
V
OL
(SCL, SDA) Logic Low Output Voltage I
O
= 3 mA 0.5 V
f
H
Min Minimum Horizontal Frequency PLL & OSD Operational; PLL
Range = 0 25 kHz
f
H
Max Maximum Horizontal Frequency PLL & OSD Operational; PLL
Range = 3 110 kHz
I
HFB IN
Max Horizontal Flyback Input Current Absolute Maximum During Flyback 5 mA
I
IN
Peak Current during flyback Design Value 4 mA
I
HFB OUT
Max Horizontal Flyback Input Current Absolute Maximum During Scan −700 µA
I
OUT
Peak Current during Scan Design Value −550 µA
I
IN THRESHOLD
I
IN
H-Blank Detection Threshold 0 µA
t
H-BLANK ON
H-Blank Time Delay - On + Zero crossing of I
HFB
to 50% of
output blanking start. I
24
= +1.5mA 45 ns
t
H-BLANK OFF
H-Blank Time Delay - Off Zero crossing of I
HFB
to 50% of
output blanking end. I
24
= −100µA 85 ns
V
BLANK
Max Maximum Video Blanking Level Test Setting 4, AC input signal. 0 0.25 V
f
FREERUN
Free Run H Frequency, including H
Blank 42 kHz
t
PW CLAMP
Minimum Clamp Pulse Width See Note 15 200 ns
V
CLAMP MAX
Maximum Low Level Clamp Pulse
Voltage
Video Clamp Functioning 2.0 V
V
CLAMP MIN
Minimum High Level Clamp Pulse
Voltage
Video Clamp Functioning 3.0 V
I
CLAMP
Low Clamp Gate Low Input Current V
23
= 2V −0.4 µA
I
CLAMP
High Clamp Gate High Input Current V
23
= 3V 0.4 µA
LM1237
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System Interface Signal Characteristics (Continued)
Unless otherwise noted: T
A
= 25˚C, V
CC
= +5.0V, V
IN
= 0.7V, V
ABL
=V
CC
,C
L
= 8 pF, Video Outputs = 2.0 V
P-P
. See Note 7
for Min and Max parameters and Note 6 for Typicals. DAC parameters apply to all 4 DACs.
Symbol Parameter Conditions Min Typ Max Units
t
CLAMP-VIDEO
Time from End of Clamp Pulse to
Start of Video
Referenced to Blue, Red and Green
inputs 50 ns
Note 1: Limits of Absolute Maximum Ratings indicate below which damage to the device must not occur.
Note 2: Limits of operating ratings indicate required boundaries of conditions for which the device is functional, but may not meet specific performance limits.
Note 3: All voltages are measured with respect to GND, unless otherwise specified.
Note 4: Human body model, 100 pF discharged through a 1.5 kresistor.
Note 5: Input from signal generator: tr,t
f<1 ns.
Note 6: Typical specifications are specified at +25˚C and represent the most likely parametric norm.
Note 7: Tested limits are guaranteed to National’s AOQL; (Average Outgoing Quality Level).
Note 8: The supply current specified is the quiescent current for VCC and 5V Dig with RL=. Load resistors are not required and are not used in the test circuit,
therefore all the supply current is used by the pre-amp.
Note 9: Linearity Error is the maximum variation in step height of a 16 step staircase input signal waveform with a 0.7 VP-P level at the input. All 16 steps equal,
with each at least 100 ns in duration.
Note 10: dt/dVCC = 200*(t5.5V–t4.5V)/ ((t5.5V + t4.5V)) %/V, where:
t5.5V is the rise or fall time at VCC = 5.5V, and t4.5V is the rise or fall time at VCC = 4.5V.
Note 11: AVtrack is a measure of the ability of any two amplifiers to track each other and quantifies the matching of the three gain stages. It is the difference in
gain change between any two amplifiers with the contrast set to AVC−50% and measured relative to the AVmax condition. For example, at AVmax the three
amplifiers’ gains might be 12.1 dB, 11.9 dB, and 11.8 dB and change to 2.2 dB, 1.9 dB and 1.7 dB respectively for contrast set to AVC−50%. This yields a typical
gain change of 10.0 dB with a tracking change of ±0.2 dB.
Note 12: ABL should provide smooth decrease in gain over the operational range of 0 dB to −5 dB
AABL = A(VABL =V
ABL MAX GAIN)–A(V
ABL =V
ABL MIN GAIN)
Beyond −5 dB the gain characteristics, linearity and pulse response may depart from normal values.
Note 13: Machine Model ESD test is covered by specification EIAJ IC-121-1981. A 200 pF cap is charged to the specific voltage, then discharged directly into the
IC with no external series resistor (resistance of discharge path must be under 50).
Note 14: Measure output levels of the other two undriven amplifiers relative to the driven amplifier to determine channel separation. Terminate the undriven amplifier
inputs to simulate generator loading. Repeat test at fIN = 10 MHz for VSEP 10 MHZ.
Note 15: A minimum pulse width of 200 ns is the guaranteed minimum for a horizontal line of 15 kHz. This limit is guaranteed by design. If a lower line rate is used
then a longer clamp pulse may be required.
Note 16: Adjust input frequency from 10 MHz (AVmax reference level) to the −3 dB corner frequency (f−3 dB).
Note 17: Once the spot killer has been activated, the LM1237 remains in the off state until VCC is cycled (reduced below 0.5V andthen restored to 5V).
Hexadecimal and Binary Notation
Hexadecimal numbers appear frequently throughout this document, representing slave and register addresses, and register
values. These appear in the format “0x...”. For example, the slave address for writing the registers of the LM1237 is hexadecimal
BA, written as 0xBA. On the other hand, binary values, where the individual bit values are shown, are indicated by a trailing “b”.
For example, 0xBA is equal to 10111010b. A subset of bits within a register is referred to by the bit numbers in brackets following
the register value. For example, the OSD contrast bits are the fourth and fifth bits of register 0x8438. Since the first bit is bit 0,
the OSD contrast register is 0x8438[4:3].
Register Test Settings
Table 1 shows the definitions of the Test Settings 1–8 referred to in the specifications sections. Each test setting is a combination
of five hexadecimal register values, Contrast, Gain (Blue, Red, Green) and DC offset.
TABLE 1. Test Setting Definitions
Control No. of Bits Test Settings
1234 5678
Contrast 7 0x7F
(Max)
0x00
Min
0x7F
(Max)
0x7F
(Max)
0x40
(50.4%)
0x7F
(Max)
0x7F
(Max)
0x7F
(Max)
B, R, G
Gain
7 0x7F
(Max)
0x7F
(Max)
0x7F
(Max)
Set V
O
to
2V
P-P
0x7F
(Max)
0x40
(50%)
0x00
(Min)
0x7F
(Max)
DC Offset 3 0x00
(Min)
0x05 0x07
(Max)
0x05 0x05 0x05 0x05 0x05
LM1237
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LM1253A Compatibility
In order to maintain register compatibility with the LM1253A preamplifier datasheet assignments for bias and brightness, the color
assignments are recommended as shown in Table 2. If datasheet compatibility is not required, then the DAC assignments can be
arbitrary.
TABLE 2. LM1253A Compatibility
DAC Bias Outputs
LM1237 Pin: DAC 1 DAC 2 DAC 3 DAC 4
Assignment: Blue Green Red Brightness
OSD vs Video Intensity
The OSD amplitude has been increased over the LM1253A level. During monitor alignment, the three gain registers are used to
achieve the desired front of screen color balance. This also causes the OSD channels to be adjusted accordingly, since these are
inserted into the video channels prior to the gain attenuators. This provides the means to fine tune the intensity of the OSD relative
to the video as follows. If a typical starting point for the alignment is to have the gains at maximum (0x7F) and the contrast at 0x55,
the resultant OSD intensity will be higher than if the starting point is with the gains at 0x55 and the contrast at maximum (0x7F).
This tradeoff allows fine tuning the final OSD intensity relative to the video. In addition, the OSD contrast register, 0x8438 [4:3],
provides 4 major increments of intensity. Together, these allow setting the OSD intensity to the most pleasing level.
Typical Performance Characteristics V
CC
= 5V, T
A
= 25˚C unless otherwise specified
System Interface Signals
The Horizontal and Vertical Blanking and the Clamping input signals are important for proper functionality of the LM1237. Both
blanking inputs must be present for OSD synchronization. In addition, the Horizontal blanking input also assists in setting the
proper cathode black level, along with the Clamping pulse. The Vertical blanking input initiates a blanking level at the LM1237
outputs which is programmable from 3 to 127 lines (we recommend at least 10). This can be optionally disabled so there is no
vertical blanking.
Figure 2 and Figure 3 show the case where the Horizontal and Vertical inputs are logic levels. Figure 2 shows the smaller pin 24
voltage superimposed on the horizontal blanking pulse input to the neck board with R
H
= 4.7K and C
17
= 0.1µF. Note where the
voltage at pin 24 is clamped to about 1 volt when the pin is sinking current. Figure 3 shows the smaller pin 1 voltage
superimposed on the vertical blanking input to the neck board with C
4
jumpered and R
V
= 4.7K. These component values
correspond to the application circuit of Figure 15.
20023454
FIGURE 2. Logic Horizontal Blanking
20023455
FIGURE 3. Logic Vertical Blanking
LM1237
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Typical Performance Characteristics V
CC
=5V,T
A
= 25˚C unless otherwise specified (Continued)
Figure 4 and Figure 5 show the case where the horizontal and vertical inputs are from deflection. Figure 4 shows the pin 24
voltage which is derived from a horizontal flyback pulse of 35 volts peak to peak with R
H
= 8.2K and C
17
jumpered. Figure 5
shows the pin 1 voltage which is derived from a vertical flyback pulse of 55 volts peak to peak with C
4
= 1500pF and R
V
= 120K.
Figure 6 shows the pin 23 clamp input voltage superimposed on the neck board clamp logic input pulse. R
31
= 1K and should be
chosen to limit the pin 23 voltage to about 2.5V peak to peak. This corresponds to the application circuit given in Figure 9.
Cathode Response
Figure 7 shows the response at the red cathode for the application circuit in Figures 9, 10. The input video risetime is 1.5
nanoseconds. The resulting leading edge has a 7.1 nanosecond risetime and a 7.6% overshoot, while the trailing edge has a 7.1
nanosecond risetime and a 6.9% overshoot with an LM2467 driver.
20023456
FIGURE 4. Deflection Horizonal Blanking
20023457
FIGURE 5. Deflection Vertical Blanking
20023458
FIGURE 6. Logic Clamp Pulse
20023459
FIGURE 7. Red Cathode Response
LM1237
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Typical Performance Characteristics V
CC
= 5V, T
A
= 25˚C unless otherwise specified (Continued)
ABL Gain Reduction
The ABL function reduces the contrast level of the LM1237 as the voltage on pin 22 is lowered from V
CC
to around 2 volts. Figure
8shows the amount of gain reduction as the voltage is lowered from V
CC
(5.0V) to 2V. The gain reduction is small until V
22
reaches the knee anound 3.7V, where the slope increases. Many system designs will require about 3 to 5 dB of gain reduction
in full beam limiting. Additional attenuation is possible, and can be used in special circumstances. However, in this case, video
performance such as video linearity and tracking between channels will tend to depart from normal specifications.
OSD Phase Locked Loop
Table 3 shows the recommended horizontal scan rate ranges (in kHz) for each combination of PLL register setting, 0x843E [1:0],
and the pixels per line register setting, 0x8401 [7:5]. These ranges are recommended for chip ambient temperatures of 50oCto
70oC. While the OSD PLL will lock for other register combinations and at scan rates outside these ranges, the performance of the
loop will be improved if these recommendations are followed. NR means the combination of PLL and PPL is not recommended
for any scan rate.
TABLE 3. OSD Register recommendations
PPL=0 PPL=1 PPL=2 PPL=3 PPL=4 PPL=5 PPL=6 PPL=7
PLL=1 27 - 57 26 - 49 25 - 45 25 - 41 25 - 37 25 - 34 25 - 32 25 - 30
PLL=2 NR NR 45 - 89 41 - 82 37 - 75 34 - 69 32 - 64 30 - 60
PLL=3 NR NR NR 82 - 110 75 - 110 69 - 110 64 - 110 60 - 110
20023460
FIGURE 8. ABL Gain Reduction Curve
LM1237
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Pin Descriptions and Application Information
Pin
No. Pin Name Schematic Description
1 V Flyback Required for OSD synchronization and is also
used for vertical blanking of the video outputs.
The actual switching threshold is about 35% of
V
CC
. For logic level inputs C
4
can be a jumper,
but for flyback inputs, an AC coupled
differentiator is recommended, where R
V
is large
enough to prevent the voltage at pin 1 from
exceeding V
CC
or going below GND. C
4
should
be small enough to flatten the vertical rate ramp
at pin 1. C
24
may be needed to reduce noise.
2V
REF
Bypass Provides filtering for the internal voltage which
sets the internal bias current in conjunction with
R
EXT
. A minimum of 0.1 µF is recommended for
proper filtering. This capacitor should be placed
as close to pin 2 and the pin 4 ground return as
possible.
3V
REF
Current Set External resistor, 10k 1%, sets the internal bias
current level for optimum performance of the
LM1237. This resistor should be placed as close
to pin 3 and the pin 4 ground return as possible.
4 Analog Ground This is the ground for the input analog portions
of the LM1237 internal circuitry.
5
6
7
Blue Video In
Red Video In
Green Video In
These video inputs must be AC coupled with a
.0047 µF cap. Internal DC restoration is done at
these inputs. A series resistor of about 33and
external ESD protection diodes should also be
used for protection from ESD damage.
8
10
Digital Ground
PLL V
CC
The ground pin should be connected to the rest
of the circuit ground by a short but independent
PCB trace to prevent contamination by
extraneous signals. The V
CC
pin should be
isolated from the rest of the V
CC
line by a ferrite
bead and bypassed to pin 8 with an electrolytic
capacitor and a high frequency ceramic.
LM1237
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Pin Descriptions and Application Information (Continued)
Pin
No. Pin Name Schematic Description
9 PLL Filter Recommended topology and values are shown
to the left. It is recommended that both filter
branches be bypassed to the independent
ground as close to pin 8 as possible. Great care
should be taken to prevent external signals from
coupling into this filter from video, I
2
C, etc.
11 SDA The I
2
C compatible data line. A pull-up resistor
of about 2 Kohms should be connected between
this pin and V
CC
. A resistor of at least 100
should be connected in series with the data line
for additional ESD protection.
12 SCL The I
2
C compatible clock line. A pull-up resistor
of about 2 kshould be connected between this
pin and V
CC
. A resistor of at least 100should
be connected in series with the clock line for
additional ESD protection.
13
14
15
16
DAC 4 Output
DAC 2 Output
DAC 3 Output
DAC 1 Output
DAC outputs for cathode cut-off adjustments and
brightness control. DAC 4 can be set to change
the outputs of the other three DACs, acting as a
brightness control. The DAC values and the
special DAC 4 function are set through the I
2
C
compatible bus. A resistor of at least 100
should be connected in series with these outputs
for additional ESD protection.
17
18
Ground
V
CC
Ground pin for the output analog portion of the
LM1237 circuitry, and power supply pin for both
analog and digital sections of the LM1237. Note
the recommended charge storage and high
frequency capacitors which should be as close
to pins 17 and 18 as possible.
19
20
21
Green Output
Red Output
Blue Output
These are the three video output pins. They are
intended to drive the LM246x family of cathode
drivers. Nominally, about 2V peak to peak will
produce 40V peak to peak of cathode drive.
LM1237
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Pin Descriptions and Application Information (Continued)
Pin
No. Pin Name Schematic Description
22 ABL The Automatic Beam Limiter input is biased to
the desired beam current limit by R
ABL
and V
BB
and normally keeps D
INT
forward biased. When
the current resupplying the CRT capacitance
(averaged by C
ABL
) exceeds this limit, then D
INT
begins to turn off and the voltage at pin 22
begins to drop. The LM1237 then lowers the
gain of the three video channels until the beam
current reaches an equilibrium value.
23 CLAMP This pin accepts either TTL or CMOS logic
levels. The internal switching threshold is
approximately one-half of V
CC
. An external
series resistor, R
31
, of about 1k is recommended
to avoid overdriving the input devices. In any
event, R
EXT
must be large enough to prevent the
voltage at pin 23 from going higher than V
CC
or
below GND.
24 H Flyback Proper operation requires current reversal. R
H
should be large enough to limit the peak current
at pin 24 to about +4 ma during blanking, and
−500 µA during scan. C
17
is usually needed for
logic level inputs and should be large enough to
make the time constant, R
H
C
17
significantly
larger than the horizontal period. R
34
and C
8
are
typically 300 ohms and 330 pf when the flyback
waveform has ringing and needs filtering. C
18
may be needed to filter extraneous noise and
can be up to 100 pF.
LM1237
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Schematic Diagram
20023416
FIGURE 9. LM123x-LM246x Demo Board Schematic
LM1237
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Schematic Diagram
20023417
FIGURE 10. LM123x-LM246x Demo Board Schematic (continued)
LM1237
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PCB Layout
20023418
FIGURE 11. LM123x-LM246x Demo Board Layout
LM1237
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OSD Generator Operation
PAGE OPERATION
Figure 12. shows the block diagram of the OSD generator.
Video information is created using any of the 256 predefined
characters stored in the mask programmed ROM. Each
character has a unique 8-bit code that is used as its address.
Consecutive rows of characters make up the displayed win-
dow. These characters can be stored in the page RAM,
written under I
2
C compatible commands by the monitor mi-
crocontroller. Each row can contain any number of charac-
ters up to the limit of the displayable line length, although
some restrictions concerning the enhanced features apply
on character rows longer than 32 characters.
The number of characters across the width and height of the
page can be varied under I
2
C compatible control, but the
total number of characters that can be stored and displayed
on the screen is limited to 512 including any character row
end characters. The horizontal and vertical start position can
also be programmed through the I
2
C compatible bus.
OSD VIDEO DAC
The OSD DAC is controlled by the 9-bit (3x3 bits) OSD video
information coming from the pixel serializer look-up table.
The look-up table in the OSD palette is programmed to
select 4 color levels out of 8 linearly spaced levels per
channel. The OSD DAC is shown in Figure 13, where the
gain is programmable by the 2-bit OSD CONTRAST register,
in 4 stages to give the required OSD signal. The OSD DACs
use the reference voltage, V
REF
, to bias the OSD outputs.
20023419
FIGURE 12. Block Diagram of the OSD Generator
LM1237
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OSD Generator Operation (Continued)
OSD VIDEO TIMING
The OSD SELECT signal switches the source of video infor-
mation within the preamplifier from external video to the
internally generated OSD video.
WINDOWS
Two separate windows can be opened, utilizing the data
stored in the page RAM. Each window has its own horizontal
and vertical start position, although the second window
should be horizontally spaced at least two character spaces
away from the first window, and should never overlap the
first window when both windows are on. The OSD window
must be placed within the active video.
CHARACTER CELL
Each character is defined as a 12 wide by 18 high matrix of
picture elements, or ‘pixels’. The character font is shown in
Figure 25. There are two types of characters defined in the
character ROM:
1. Two-color: There are 190 two-color characters. Each
pixel of these characters is defined by a single bit value.
If the bit value is 0, then the color is defined as ‘Color 1’
or the ‘background’ color. If the bit value is 1, then the
color is defined as ‘Color 2’, or the ‘foreground’ color. An
example of a character is shown in Figure 14.
2. Four-color: There are 64 four-color characters stored in
the character ROM. Each pixel of the four-color charac-
ter is defined by two bits of information, and thus can
define four different colors, Color 1, Color 2, Color 3, and
Color 4. Color 1 is defined as the ‘background’ color. All
other colors are considered ‘foreground’ colors, although
for most purposes, any of the four colors may be used in
any way. Because each four-color character has two
bits, the LM1237 internally has a matrix of two planes of
ROM as shown in Figure 15.
20023420
FIGURE 13. Block Diagram of OSD DACs
LM1237
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OSD Generator Operation (Continued)
ATTRIBUTE TABLES
Each character has an attribute value assigned to it in the
page RAM. The attribute value is 4 bits wide, making each
character entry in the page RAM 12 bits wide in total. The
attribute value acts as an address which points to one of 16
entries in either the two-color attribute table RAM or the
four-color attribute table RAM. The attribute word in the table
contains the coding information which defines which color is
represented by color1 and color2 in the two color attribute
table and color1, color2, color3, color4 in the four-color
attribute table. Each color is defined by a 9-bit value, with 3
bits assigned to each channel of RGB. A dynamic look-up
table defines each of the 16 different color combination
selections or ‘palettes’. As the look-up table can be dynami-
cally coded by the microcontroller over the I
2
C compatible
interface, each color can be assigned to any one of 2
9
(i.e.
512) choices. This allows a maximum of 64 different colors to
be used within one page using the 4-color characters, with
up to 4 different colors within any one character and 32
different colors using the 2-color characters, with 2 different
colors within any one character.
TRANSPARENT DISABLE
In addition to the 9 lines of video data, a tenth data line is
generated by the transparent disable bit. When this line is
activated, the black color code will be translated as ‘trans-
parent’ or invisible. This allows the video information from
the PC system to be visible on the screen when this is
present. Note that this feature is enabled on any black color
in of the first 8 attribute table entries.
12 columns
18 rows
COLOR 1
COLOR 2
20023421
FIGURE 14. A Two-Color Character
Plane 1 + Plane 2 = Composite
20023422
FIGURE 15. A Four-Color Character
LM1237
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OSD Generator Operation (Continued)
ENHANCED FEATURES
In addition to the wide selection of colors for each character,
additional character features can be selected on a character
by character basis. There are 3 Enhanced Feature Regis-
ters, EF0, EF1 and EF2.
1. Button Boxes The OSD generator examines the char-
acter string being displayed and if the ‘button box’ at-
tributes have been set in the Enhanced feature byte,
then a box creator selectively substitutes the character
pixels in either or both the top and left most pixel line or
column with a button box pixel. The shade of the button
box pixel depends upon whether a ‘depressed’ or
‘raised’ box is required, and can be programmed through
the I
2
C compatible interface. The raised pixel color
(‘highlight’) is defined by the value in the color palette
register, EF1 (normally white). The depressed pixel
(‘lowlight’) color by the value in the color palette register
EF2 (normally gray). See Figure 16.
2. Heavy Button Boxes When heavy button boxes are
selected, the color palette value stored in register EF3 is
used for the depressed (‘lowlight’) pixel color instead of
the value in register EF2.
3. Shadowing Shadowing can be added to two-color
characters by choosing the appropriate attribute value
for the character. When a character is shadowed, a
shadow pixel is added to the lower right edges of the
color 2 image, as shown in Figure 17. The color of the
shadow is determined by the value in the color palette
register EF3 (normally black).
4. Bordering A border can be added to the two-color
characters. When a character is bordered, a border pixel
is added at every horizontal, vertical or diagonal transi-
tion between color 1 and color 2. See Figure 18. The
color of the border is determined by the value in the color
palette register EF3 (normally black).
5. Blinking If blinking is enabled as an attribute, all colors
within the character except the button box pixels which
have been overwritten will alternately switch to color 1
and then back to the correct color at a rate determined
by the microcontroller through the I
2
C compatible
interface.
RAISED
CHAR1
CHAR1
Bit 0
(of Previous
Character)
Line 0
(of Character
Below)
Bit 11 Bit 0
Line 0
Line 17
20023452
DEPRESSED
CHAR1
CHAR1
Bit 0
(of Previous
Character)
Line 0
(of Character
Below)
Bit 11 Bit 0
Line 0
Line 17
20023423
Effect on the screen:
20023424
FIGURE 16. Button Boxes
LM1237
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OSD Generator Operation (Continued)
Microcontroller Interface
The microcontroller interfaces to the LM1237 preamp via the
I
2
C compatible interface. The protocol of the interface begins
with a Start Pulse followed by a byte comprised of a seven
bit Slave Device Address and a Read/Write bit. Since the
first byte is composed of both the address and the read/write
bit, the address of the LM1237 for writing is 0xBA
(10111010b) and the address for reading is 0xBB
(10111011b). The development software provided by Na-
tional Semiconductor will automatically take care of the dif-
ference between the read and write addresses if the target
address under the communications tab is set to 0xBA. Fig-
ure 19 and Figure 20 show a write and read sequence on the
I
2
C compatible interface.
WRITE SEQUENCE
The write sequence begins with a start condition which
consists of the master pulling SDA low while SCL is held
high. The slave device address is next sent. The address
byte is made up of an address of seven bits (7-1) and the
read/write bit (0). Bit 0 is low to indicate a write operation.
Each byte that is sent is followed by an acknowledge. When
SCL is high the master will release the SDA line. The slave
must pull SDA low to acknowledge. The register to be written
to is next sent in two bytes, the least significant byte being
sent first. The master can then send the data, which consists
of one or more bytes. Each data byte is followed by an
acknowledge bit. If more than one data byte is sent the data
will increment to the next address location. See Figure 19.
20023453
FIGURE 17. Shadowing
20023425
FIGURE 18. Bordering
LM1237
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Microcontroller Interface (Continued)
READ SEQUENCE
Read sequences are comprised of two I
2
C compatible trans-
fer sequences: The first is a write sequence that only trans-
fers the two byte address to be accessed. The second is a
read sequence that starts at the address transferred in the
previous address only write access and increments to the
next address upon every data byte read. This is shown in
Figure 20. The write sequence consists of the Start Pulse,
the Slave Device Address, the Read/Write bit (a zero, indi-
cating a write) and the Acknowledge bit; the next byte is the
least significant byte of the address to be accessed, followed
by its Acknowledge bit. This is then followed by a byte
containing the most significant address byte, followed by its
Acknowledge bit. Then a Stop bit indicates the end of the
address only write access. Next the read data access will be
performed beginning with the Start Pulse, the Slave Device
Address, the Read/Write bit ( a one, indicating a read) and
the Acknowledge bit. The next 8 bits will be the read data
driven out by the LM1237 preamp associated with the ad-
dress indicated by the two address bytes. Subsequent read
data bytes will correspond to the next increment address
locations. Data should only be read from the LM1237 when
both OSD windows are disabled.
20023426
FIGURE 19. I
2
C Compatible Write Sequence
20023427
FIGURE 20. I
2
C Compatible Read Sequence
LM1237
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LM1237 Address Map
TABLE 4. Character ROM Address Map
Address Range R/W Description
0x0000–0x2FFF R ROM Character Fonts, 190 two-color Character Fonts that are read-only. The format
of the address is as follows:
A15–A14: Always zeros.
A13–A6: Character value (0x00–0xBF are valid values)
A5–A1: Row of the character (0x00–0x11 are valid values)
A0: Low byte of line when a zero. High byte of line when a one.
The low byte will contain the first eight pixels of the line with data Bit 0 corresponding
to the left most bit in the Character Font line. The high byte will contain the last four
pixels and data. Bits 7–4 are “don’t cares”. Data Bit 3 of the high byte corresponds to
the right most pixel in the Character Font line.
0x3000–0x3FFF R ROM Character Fonts, 64 four-color Character Fonts that are read-only. The format of
the address is as follows:
A15–A14: Always zeros.
A13–A6: Character value (0xC0–0xFF are valid values)
A5–A1: Row of the character (0x00–0x11 are valid values)
A0: Low byte of line when a zero. High byte of line when a one.
The low byte will contain the first eight pixels of the line with data Bit 0 corresponding
to the left most bit in the Character Font line. The high byte will contain the last four
pixels and data Bits 7–4 are “don’t cares”. Data Bit 3 of the high byte corresponds to
the right most pixel in the Character Font line.
NOTE: The value of Bit 0 of the Character Font Access Control Register (Address
0x8402) is a zero, it indicates that the Bit 0 data value of the four-color pixels is being
accessed via these addresses. When the value of Bit 0 of the Access Control Register
is a one, it indicates that the Bit 1 data value of the four-color pixel is being accessed
via these addresses.
0x4000–0x7FFF Reserved.
TABLE 5. Display Page RAM Address Map
Address Range R/W Description
0x8000–0x81FF R/W Display Page RAM Characters. A total of 512 display characters, skipped line,
end-of-row and end-of-window character codes may be supported via this range.
To support skipped lines and character attributes a number of special case rules are
used when writing to this range. (Refer to the Display Page RAM section of this
document for more details.)
Preamp Interface Registers
TABLE 6. OSD Interface Registers
Register Address Default D7 D6 D5 D4 D3 D2 D1 D0
Fonts - 2 Color 0x0000
0x2FFE PIXEL (7:0)
+1 XXXX PIXEL (11:8)
Fonts - 4 Color 0x3000
0x3FFE PIXEL (7:0)
+1 XXXX PIXEL (11:8)
Display Page 0x8000–
0x83FF CHAR_CODE[7:4] or reserved CHAR_CODE[3:0] or ATTR_CODE
FRMCTRL1 0x8400 0x10 X X X TD CDPR D2E D1E OSE
FRMCTRL2 0x8401 0x80 PIXELS_PER_LINE (2:0) BLINK_PERIOD (4:0)
CHARFONTACC 0x8402 0x00 XXXXXXATTRFONT4
VBLANKDUR 0x8403 0x10 X VBLANK_DURATION (6:0)
LM1237
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Preamp Interface Registers (Continued)
TABLE 6. OSD Interface Registers (Continued)
Register Address Default D7 D6 D5 D4 D3 D2 D1 D0
CHARHTCTRL 0x8404 0x51 CHAR_HEIGHT (7:0)
BBHLCTRLB0 0x8405 0xFF B[1:0] G[2:0] R[2:0]
BBHLCTRLB1 0x8406 0x01 XXXXXXXB[2]
BBLLCTRLB0 0x8407 0x00 B[1:0] G[2:0] R[2:0]
BBLLCTRLB1 0x8408 0x00 XXXXXXXB[2]
CHSDWCTRLB0 0x8409 0x00 B[1:0] G[2:0] R[2:0]
CHSDWCTRLB1 0x840A 0x00 XXXXXXXB[2]
ROMSIGCTRL 0x840D 0x00 XXXXXXXCRS
ROMSIGDATAB0 0x840E 0x00 CRC (7:0)
ROMSIGDATAB1 0x840F 0x00 CRC (15:8)
HSTRT1 0x8410 0x13 HPOS (7:0)
VSTRT1 0x8411 0x14 VPOS (7:0)
COLWIDTH1B0 0x8414 0x00 COL (7:0)
COLWIDTH1B1 0x8415 0x00 COL (15:8)
COLWIDTH1B2 0x8416 0x00 COL (23:16)
COLWIDTH1B3 0x8417 0x00 COL (31:24)
HSTRT2 0x8418 0x56 HPOS (7:0)
VSTRT2 0x8419 0x5B VPOS (7:0)
W2STRTADRL 0x841A 0x00 ADDR (7:0)
W2STRTADRH 0x841B 0x01 XXXXXXXADDR(8)
COLWIDTH2B0 0x841C 0x00 COL (7:0)
COLWIDTH2B1 0x841D 0x00 COL (15:8)
COLWIDTH2B2 0x841E 0x00 COL (23:16)
COLWIDTH2B3 0x841F 0x00 COL (31:24)
Note: Set reserved bits to 0.
TABLE 7. LM1237 Preamplifier Interface Registers
Register Address Default D7 D6 D5 D4 D3 D2 D1 D0
BGAINCTRL 0x8430 0xE0 X BGAIN[6:0]
GGAINCTRL 0x8431 0xE0 X GGAIN[6:0]
RGAINCTRL 0x8432 0xE0 X RGAIN[6:0]
CONTRCTRL 0x8433 0xE0 X CONTRAST[6:0]
DAC1CTRL 0x8434 0x80 DAC1[7:0]
DAC2CTRL 0x8435 0x80 DAC2[7:0]
DAC3CTRL 0x8436 0x80 DAC3[7:0]
DAC4CTRL 0x8437 0x80 DAC4[7:0]
DACOSDDCOFF 0x8438 0x94 X DCF[1:0] OSD CONT[1:0] DS OFFSET[1:0]
GLOBALCTRL 0x8439 0x00 XXXXXXPSBV
PLLFREQRNG 0x843E 0x16 X X CLMP X OOR VBL PFR[1:0]
SRTSTCTRL 0x843F 0x00 X A/D[0] XXXXXSRST[0]
Note: Set reserved bits to 0.
Two-Color Attribute Table
TABLE 8. LM1237 Two-Color Attribute Registers
Register Address D7 D6 D5 D4 D3 D2 D1 D0
ATT2C0n 0x8440 + 4n C1B[1:0] C1G[2:0] C1R[2:0]
LM1237
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Two-Color Attribute Table (Continued)
TABLE 8. LM1237 Two-Color Attribute Registers (Continued)
Register Address D7 D6 D5 D4 D3 D2 D1 D0
ATT2C1n +1 C2B[0] C2G[2:0] C2R[2:0] C1B[2]
ATT2C2n +2 X X EF[3:0] C2B[2:1]
ATT2C3n +3 XXXX XXXX
Note: Set reserved bits to 0.
The attributes for two-color display characters may be written or read via the following address format:
A15–A6: Always a binary 1000010001.
A5–A2: Attribute code n (0x0–0xF are valid values).
A1–A0: Determines which of the 3 bytes is to be accessed.
Note: In the table, n indicates the attribute number 0 n15.
Note: When writing, bytes 0 through 2 must be written in order. Bytes 0 through 2 will take effect after byte 2 is written. Since byte 3 contains all reserved bits, this
byte may be written, but will have no effect.
When reading, it is OK to read only one, two, or all three bytes.
If writing more than one 2-color attributes using the auto increment feature, all four bytes must be written.
Four-Color Attribute Table
TABLE 9. LM1237 Four-Color Attribute Registers
Register Address D7 D6 D5 D4 D3 D2 D1 D0
ATT4C0n 8500 +
(n*8) C1B[1:0] C1G[2:0] C1R[2:0]
ATT4C1n +1 C2B[0] C2G[2:0] C2R[2:0] C1B[2]
ATT4C2n +2 X X EF[3:0] C2B[2:1]
ATT4C3n +3 XXXX XXXX
ATT4C4n +4 C3B[1:0] C3G[2:0] C3R[2:0]
ATT4C5n +5 C4B[0] C4G[2:0] C4R[2:0] C3B[2]
ATT4C6n +6 XXXX XX C4B[2:1]
ATT4C7n +7 XXXX XXXX
Note: Set reserved bits to 0.
The attributes for four-color display characters may be written or read via the following address format:
A15–A7: Always a binary 100001010.
A6–A3: Attribute code n (0x0–0xF are valid values).
A2–A0: Determine which of the six bytes of the attribute is to be accessed.
Note: In the table, n indicates the attribute number 0 n15.
Note: When writing, bytes 0 through 2 must be written in order and bytes 4 to 6 must be written in order. Bytes 0 through 2 will take effect after byte 2 is written.
Bytes 4 through 6 will take effect after byte 6 is written. Since bytes 5 and 7 contain all reserved bits, these bytes may be written, but no effect will result.
When reading, it is OK to read only one, two, or all three bytes.
If writing more than one 4-color attributes using the auto increment feature, all eight bytes must be written.
Display Page RAM
THE OSD WINDOW
The Display Page RAM contains all of the 8-bit display
character codes and their associated 4-bit attribute codes,
and the special 12-bit page control codes the row-end,
skip-line parameters and window-end characters.
The LM1237 has a distinct advantage over many OSD gen-
erators that it allows variable size and format windows. The
window size is not dictated by a fixed geometry area of RAM.
Instead, 512 locations of 12-bit words are allocated in RAM
for the definition of the windows, with special control codes
to define the window size and shape.
Window width can be any length supported by the number of
pixels per line that is selected divided by the number of
pixels in a character line. It must be remembered that OSD
characters displayed during the monitor blanking time will
not be displayed on the screen, so the practical limit to the
number of horizontal characters on a line is reduced by the
number of characters within the horizontal blanking period.
CHARACTER CODE AND ATTRIBUTE CODE
Each of the 512 locations in the page RAM is comprised of a 12-bit code consisting of an 8-bit character or control code, and a
4-bit attribute code:
LM1237
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Display Page RAM (Continued)
20023428
Bits 11–4 (Character Code): These 8 bits define which of the 254 characters is to be called from the character ROM. Valid
character codes are 0x02–0xFF.
Bits 3–0 (Attribute Code): These 4 bits address the attribute table used to specify which of the 16 locations in RAM specify the
colors and enhanced features to be used for this particular character. Two separate attribute tables are used, one for 2-color
characters, the other for 4-color characters.
Each of the characters are stored in sequence in the page RAM. Special codes are used between lines to show where one line
ends and the next begins, and also to allow blank (or ‘skipped’) single scan lines to be added between character rows.
ROW END CODE
To signify the end of a row of characters, a special Row-End (RE) code is used in place of a character code.
20023429
Bits 11–4 (Row-End Code): A special character code of 0x01
Bits 3–0 (Don’t care)
The RE character tells the OSD generator that the character codes following must be placed on a new row in the displayed
window.
SKIPPED LINE CODE
Each displayed row of characters may have up to 15 skipped (i.e., blank) lines beneath it in order to allow finer control of the
vertical spacing of character rows. (Each skipped line is treated as a single auto-height character pixel line, so multiple scan lines
may actually be displayed in order to maintain accurate size relative to the character cell see section Constant Character
Height Mechanism). To specify the number of skipped lines, the first character in each new row of characters to be displayed is
interpreted differently than the other characters in the row. Instead of interpreting the data in the location as a character code, the
12 bits are defined as follows:
20023430
Bits 11–8 (Reserved): These should be set to zero.
Bits 7–4 (Skipped Lines): These four bits determine how many blank pixel lines will be inserted between the present row of
display characters and the next row of display characters. A range of 0–15 may be selected.
Bits 3–0 (Attribute Code): The pixels in the skipped lines will normally be Color 1 of the addressed 2-Color Attribute Table entry.
Note that the pixels in the first line immediately below the character may be overwritten by the pixel override system that creates
the button box. (Refer to the Box Formation Section for more information).
Each new line MUST start with an SL code, even if the number of skipped lines to follow is zero. An SL code MUST always follow
an RE control code. An RE code may follow an SL code if several ‘transparent’ lines are required between sections of the window
(see example 3 below). In this case, skipped lines of zero characters are displayed, causing a break in the window.
WINDOW END CODE
To signify the end of the window, a special Window-End (WE) code is used in place of a Row-End code.
20023431
Bits 11–4 (Row-End Code): A special character code of 0x00.
Bits 3–0 (Don’t care)
LM1237
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Display Page RAM (Continued)
The WE control code tells the OSD generator that the character codes following belong to another displayed window at the next
window location. A WE control code may follow normal characters or an SL parameter, but never an RE control code.
WRITING TO THE PAGE RAM
The Display Page RAM can contain up to 512 of the above listed characters and control codes. Each character, or control code
will consume one of the possible 512 locations. For convenience, a single write instruction to bit 3 of the Frame Control Register
(0x8400) can reset the page RAM value to all zero.
Display Window 1 will also start at the first location (corresponding to the I
2
C address 0x8000). This location must always contain
the Skip-Line (SL) code associated with the first row of Display Window 1. Subsequent locations should contain the characters
to be displayed on row 1 of Display Window 1, until the RE character code or WE character code is written into the Display
Page-RAM.
The skip-line parameters associated with the next row must always be written to the location immediately after the preceding
row’s row-end character. The only exception to this rule is when a window-end character (value 0x0000) is encountered. It is
important to note that a row-end character should not precede a window-end character (otherwise the window-end character will
be interpreted as the next row’s skip-line code). Instead, the window-end character will both end the row and the window making
it unnecessary to precede it with a row-end character.
The I
2
C Format for writing a sequence of display characters is minimized by allowing sequential characters with the same
attribute code to send in a string as follows:
Byte #1—I
2
C Slave Address
Byte #2 LSB Register Address
Byte #3 MSB Register Address
Byte #4 Attribute Table Entry to use for the following characters
Byte #5 First display character, SL parameter, RE or WE control code
Byte #6 Second display character, SL parameter, RE or WE control code
Byte #7 Third display character, SL parameter, RE or WE control code
Byte #n Last display character in this color sequence, SL parameter, RE or WE control code to use the associated Attribute
Table Entry.
The Attribute Table Entry (Byte #4, of the above) is automatically associated with each subsequent display character or SL code
written. The following are examples of how the Display Page RAM associates to the actual On-Screen Display Window #1.
EXAMPLE 1:
A 3x3 character matrix of yellow characters on a black background is to be displayed on the screen of all the same color, using
2-color character codes:
The actual On-Screen Display of Window #1 is shown in Figure 21. Note the dotted white lines are not actually part of the OSD
image to be displayed. They are shown here only to designate character boundaries.
Notes:
Every row must begin with an attribute and an SL. Display Page RAM memory location 0x8000 will always be associated with
the SL of row 0 of Display Window #1.
Every row except the last row of a Display Window must end with an RE character. The character immediately after an RE
character is always the SL value for the next row.
The last row in a Display Window must be a WE character. The WE character must NOT be preceded by an RE character.
The entire Display Window may be written in a single I
2
C write sequence because the Attribute Table entry (i.e., the color
palette) does not change for the entire Display Window.
The Attribute Table Entry that is associated with RE and WE characters are “don’t cares”. So in general it is most efficient just
to allow them to be the same value as the Attribute Table Entry associated with the previous display character.
20023432
FIGURE 21. Example 1 OSD
LM1237
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Display Page RAM (Continued)
The colors of the characters and background can be stored in a single location in the 2-color attribute table, in location ATT0.
The data shown in Table 10 is sent to the LM1237 in one I
2
C transmission.
TABLE 10. Example 1 Data Transmission
Data Sent Description RAM Address
I
2
C start condition (See the Microcontroller Interface Section)
0xBA Chip address (See the Microcontroller Interface Section)
0x00 Address LSB
0x80 Address MSB
0x00 Use Attribute table 00 for the following characters
0x00 Skip 0 lines Command 8000
0x02 Character “A” 8001
0x03 Character “B” 8002
0x04 Character “C” 8003
0x01 Row-End (RE) Command 8004
0x00 Skip 0 lines 8005
0x05 Character “D” 8006
0x06 Character “E” 8007
0x07 Character “F” 8008
0x01 Row-End (RE) Command 8009
0x00 Skip 0 lines Command 800A
0x08 Character “G” 800B
0x09 Character “H” 800C
0x0A Character “I” 800D
0x00 Window-End (WE) Command 800E
I
2
C stop condition (See the Microcontroller Interface Section)
EXAMPLE 2:
A 3x3 character matrix of characters on a black background is to be displayed on the screen, using 2-color character codes. 2
skipped lines are required below the first line of characters, 3 skipped lines are required below the second line of characters, and
4 skipped lines are required below the third line of characters. The first line of characters will use color attribute 0, the second line
will use color attribute 1, the third line will use color attribute 0 for the first character, color attribute 1 for the second character, and
color attribute 2 for the third character. This is shown in Figure 22.
LM1237
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Display Page RAM (Continued)
Notes:
Every row must begin with an attribute and an SL value. Display Page RAM memory location 0x8000 will always be associated
with the SL of row 0 of Display Window #1.
If an I
2
C transmission finishes without an RE (in the middle of a row) the first byte sent in the next I
2
C transmission is the
attribute.
Every row except the last row of a Display Window must end with an RE character. The character immediately after an RE
character is always the SL value for the next row.
The last row in a Display Window must be a WE character. The WE character must NOT follow an RE character.
Table 11 is the data sent to the LM1237 for the entire image, in five transmissions.
TABLE 11. Example 2 (Five Sequences)
Data Sent Description RAM Address
I
2
C start condition (See the Microcontroller Interface Section)
0xBA Chip address (See the Microcontroller Interface Section)
0x00 Address LSB
0x80 Address MSB
0x00 Use Attribute table 0x00 for the following characters
0x02 Skip 2 lines Command 0x8000
0x02 Character “A” 0x8001
0x03 Character “B” 0x8002
0x04 Character “C” 0x8003
0x01 Row-End (RE) Command 0x8004
I
2
C stop condition (See the Microcontroller Interface Section)
I
2
C start condition (See the Microcontroller Interface Section)
0xBA Chip address (See the Microcontroller Interface Section)
0x05 Address LSB
0x80 Address MSB
0x01 Use Attribute table 0x01 for the following characters
0x03 Skip 3 lines Command 0x8005
20023433
FIGURE 22. Example 2 OSD
LM1237
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Display Page RAM (Continued)
TABLE 11. Example 2 (Five Sequences) (Continued)
Data Sent Description RAM Address
0x05 Character “D” 0x8006
0x06 Character “E” 0x8007
0x07 Character “F” 0x8008
0x01 Row-End (RE) Command 0x8009
I
2
C stop condition (See the Microcontroller Interface Section)
I
2
C start condition (See the Microcontroller Interface Section)
0xBA Chip address (See the Microcontroller Interface Section)
0x0A Address LSB
0x80 Address MSB
0x00 Use Attribute table 0x00 for the following character
0x04 Skip 4 lines Command 0x800A
0x08 Character “G” 0x800B
I
2
C stop condition (See the Microcontroller Interface Section)
I
2
C start condition (See the Microcontroller Interface Section)
0xBA Chip address (See the Microcontroller Interface Section)
0x0C Address LSB
0x80 Address MSB
0x01 Use Attribute table 0x01 for the following character
0x09 Character “H” 0x800C
0x01 Row-End (RE) Command
I
2
C stop condition (See the Microcontroller Interface Section)
I
2
C start condition (See the Microcontroller Interface Section)
0xBA Chip address (See the Microcontroller Interface Section)
0x0D Address LSB
0x80 Address MSB
0x02 Use Attribute table 0x02 for the following character
0x0A Character “I” 0x800D
0x00 Window-End (WE) Command 0x800E
I
2
C stop condition (See the Microcontroller Interface Section)
EXAMPLE 3:
Two different length rows of characters a black background are to be displayed on the screen, using 2-color character codes. 3
transparent skipped lines are required between the character rows. This is shown in Figure 23.
LM1237
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Display Page RAM (Continued)
Notes:
In order to centralize the three characters above the five characters on the row below, a “transparent” blank character has
been used as the first character on the row.
In order to create the transparent skipped lines between the two character rows, a row of no characters has been used,
resulting in a RE, SL, RE, SL control code sequence.
In this example, the transparent character is defined by the 2-color attribute table entry ATT0. Bit 4 of Frame Control Register
1 must be set to indicate that the black color is to be translated as transparent (see section Control Register Definitions).
The top row of characters are yellow on black; in this example, these are defined by the 2-color attribute table entry ATT9.
The second row of characters are blue on black; in this example, these are defined by the 2-color attribute table entry ATT10.
The black background of the characters are not transparent because ATT9 and ATT10 are used.
The data shown in Table 12 is sent to the LM1237 in four I
2
C transmissions.
TABLE 12. Example 3 I
2
C Sequences
Data Sent Description RAM Address
I
2
C start condition (See the Microcontroller Interface Section)
0xBA Chip address (See the Microcontroller Interface Section)
0x00 Address LSB
0x80 Address MSB
0x00 Use Attribute table 0x00 for the following characters
0x00 Skip 2 lines Command 0x8000
0x80 Character 0x8001
I
2
C stop condition (See the Microcontroller Interface Section)
I
2
C start condition (See the Microcontroller Interface Section)
0xBA Chip address (See the Microcontroller Interface Section)
0x02 Address LSB
0x80 Address MSB
0x09 Use Attribute table 0x09 for the following characters
0x02 Character “A” 0x8002
0x03 Character “B” 0x8003
0x04 Character “C” 0x8004
0x01 Row-End (RE) Command 0x8005
I
2
C stop condition (See the Microcontroller Interface Section)
I
2
C start condition (See the Microcontroller Interface Section)
20023434
FIGURE 23. Example 3 OSD
LM1237
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Display Page RAM (Continued)
TABLE 12. Example 3 I
2
C Sequences (Continued)
Data Sent Description RAM Address
0xBA Chip address (See the Microcontroller Interface Section)
0x06 Address LSB
0x80 Address MSB
0x00 Use Attribute table 0x00 for the following character
0x03 Skip 3 lines Command 0x8006
0x01 Row-End (RE) Command 0x8007
I
2
C stop condition (See the Microcontroller Interface Section)
I
2
C start condition (See the Microcontroller Interface Section)
0xBA Chip address (See the Microcontroller Interface Section)
0x08 Address LSB
0x80 Address MSB
0x0A Use Attribute table 0x0A for the following characters
0x00 Skip 0 lines Command 0x8008
0x05 Character “D” 0x8009
0x06 Character “E” 0x800A
0x07 Character “F” 0x800B
0x08 Character “G” 0x800C
0x09 Character “H” 0x800D
0x00 Window-End (WE) Command 0x800E
I
2
C stop condition (See the Microcontroller Interface Section)
Control Register Definitions
OSD INTERFACE REGISTERS
Frame Control Register 1
Register Name (address): FRMCTRL1 (0x8400)
20023435
Bit 0 On-Screen Display Enable. The On-Screen Display will be disabled when this bit is a zero. When this bit is a
one the On-Screen Display will be enabled and Display Window 1 will be enabled if Bit 1 of this register is a
one; likewise Display Window 2 will be enabled if Bit 2 of this register is a one.
Bit 1 Display Window 1 Enable. When Bit 0 of this register and this bit are both ones, Display Window 1 is enabled.
If either bit is a zero, then Display Window 1 will be disabled.
Bit 2 Display Window 2 Enable. When Bit 0 of this register and this bit are both ones, Display Window 2 is enabled.
If either bit is a zero, then Display Window 2 will be disabled.
Bit 3 Clear Display Page RAM. Writing a one to this bit will result in setting all of the Display Page RAM values to
zero. This bit is automatically cleared after the operation is complete.
Bit 4 Transparent Disable. When this bit is a zero, a palette color of black (i.e., color palette look-up table value of
0x00) in the first 8 palette look-up table address locations (i.e., ATT0–ATT7) will be interpreted as transparent.
When this bit is a one, the color will be interpreted as black.
Bits 7–5 Reserved (Should be set to zero)
LM1237
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Control Register Definitions (Continued)
Frame Control Register 2
Register Name (address): FRMCTRL2 (0x8401)
20023436
Bits 4–0 Blinking Period. These five bits set the blinking period of the blinking feature, which is determined by
mulitiplying the value of these bits by 8, and then multiplying the result by the vertical field rate.
Bits 7–5 Pixels per Line. These three bits determine the number of pixels per line of OSD characters per the following
table which also lists the maximum horizontal scan rate recommended for each setting.
Bits 7–5 Description Max Horizontal Frequency (kHz)
0x0 512 pixels per line 125
0x1 576 pixels per line 119
0x2 640 pixels per line 112
0x3 704 pixels per line 106
0x4 768 pixels per line 100
0x5 832 pixels per line 93
0x6 896 pixels per line 87
0x7 960 pixels per line 81
LM1237
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Control Register Definitions (Continued)
Character Font Access Register
Register Name (address): CHARFONTACC (0x8402)
20023437
Bit 0 This is the Color Bit Plane Selector. This bit must be set to 0 to read or write a two-color attribute from the
range 0x0000 to 0x2FFF. When reading or writing four-color attributes from the range 0x3000 to 0x3FFF, this
bit is set to 0 for the least significant plane and to 1 for the most significant plane.
Bit 1 This is the Character/Attribute Selector. This applies to reads from the Display Page RAM (address range
0x8000–0x81FF). When a 0, the character code is returned and when a 1, the attribute code is returned.
Bits 7–2 Reserved. These should be set to zero.
Vertical Blank Duration Register
Register Name (address): VBLANKDUR (0x8403)
20023438
Bits 6–0 This register determines the duration of the vertical blanking signal in scan lines. When vertical blanking is
enabled, it is recommended that this register be set to a number greater than 0x0A.
Bit 7 Reserved. This bit should be set to zero.
LM1237
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Control Register Definitions (Continued)
Character Height Register
Register Name (address): CHARHTCTRL (0x8404)
20023439
Bits 7–0 This register determines the OSD character height as described in the section Constant Character Height
Mechanism. The values of this register is equal to the approximate number of OSD height compensated lines
required on the screen, divided by 4. This value is not exact due to the approximation used in scaling the
character.
Example: If approximately 324 OSD lines are required on the screen (regardless of the number of scan lines)
then the Character Height Control Register is programmed with 81 (0x51).
Enhanced Feature Register 1 Button Box Highlight Color
Register Name (addresses): BBHLCTRLB1 (0x8406) and BBHLCTRLB0 (0x8405)
20023440
Bits 8–0 These determine the button box highlight color.
Bits 15–9 Reserved. These bits should be set to zero.
Enhanced Feature Register 2 Button Box Lowlight Color
Register Names (addresses): BBLLCTRLB1 (0x8408) and BBLLCTRLB0 (0x8407)
20023441
Bits 8–0 These determine the button box lowlight color.
Bits 15–9 Reserved. These bits should be set to zero.
Enhanced Feature Register 3 Heavy Button Box Lowlight/Shading/Shadow
Register Names (addresses): CHSDWCTRLB1 (0x840A) and CHSDWCTRLB0 (0x8409)
20023442
Bits 8–0 These registers determine the heavy button box lowlight, shading or shadow color.
Bits 15–9 Reserved. These bits should be set to zero.
ROM Signature Control Register
Register Name (address): ROMSIGCTRL (0x840D)
20023443
Bit 0 This controls the calculation of the ROM signature. Setting this bit causes the ROM to be read sequentially
and a 16-bit checksum calculated over the 256 characters. The sum, modulo 65535, is stored in the ROM
Signature Data Register, and this bit is then automatically cleared.
Bits 7–1 Reserved. These should be set to zero.
ROM Signature Data Register
LM1237
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Control Register Definitions (Continued)
Register Names (addresses): ROMSIGDATAB1 (0x840F) and ROMSIGDATAB0 (0x840E)
1514131211109876543210
CRC15 CRC14 CRC13 CRC12 CRC11 CRC10 CRC9 CRC8 CRC7 CRC6 CRC5 CRC4 CRC3 CRC2 CRC1 CRC0
Bits 15–0 This is the checksum of the 256 ROM characters truncated to 16 bits (modulo 65535). All devices with the
same masked ROM will have the same checksum.
Display Window 1 Horizontal Start Location Register
Register Name (address): HSTRT1 (0x8410)
76543210
1H7 1H6 1H5 1H4 1H3 1H2 1H1 1H0
Bits 7–0 There are two possible OSD windows which can be displayed simultaneously or individually. This register
determines the horizontal start position of Window 1 in OSD pixels (not video signal pixels). The actual
position, to the right of the horizontal flyback pulse, is determined by multiplying this register value by 4 and
adding 30. Due to pipeline delays, the first usable start location is approximately 42 OSD pixels following the
horizontal flyback time. For this reason, we recommend this register be programmed with a number larger
than 2, otherwise improper operation may result.
Display Window 1 Vertical Start Location Register
Register Name (address): VSTRT1 (0x8411)
76543210
1V7 1V6 1V5 1V4 1V3 1V2 1V1 1V0
Bits 7–0 This register determines the Vertical start position of the Window 1 in constant-height character lines (not
video scan lines). The actual position is determined by multiplying this register value by 2. (Note: each
character line is treated as a single auto-height character pixel line, so multiple scan lines may actually be
displayed in order to maintain accurate position relative to the OSD character cell size. See the Constant
Character Height Mechanism section.) This register should be set so the entire OSD window is within the
active video.
LM1237
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Control Register Definitions (Continued)
Display Window 1 Column Width Register
Register Names (addresses): COLWIDTH1B3 (0x8417), COLWIDTH1B2 (0x8416), COLWIDTH1B1 (0x8415),
COLWIDTH1B0 (0x8414)
31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16
COL
31
COL
30
COL
29
COL
28
COL
27
COL
26
COL
25
COL
24
COL
23
COL
22
COL
21
COL
20
COL
19
COL
18
COL
17
COL
16
1514131211109876543210
COL15 COL14 COL13 COL12 COL11 COL10 COL9 COL8 COL7 COL6 COL5 COL4 COL3 COL2 COL1 COL0
Bits 31–0 These are the Display Window 1 Column Width 2x Enable Bits. These thirty-two bits correspond to columns
31–0 of Display Window 1, respectively. A value of zero indicates the column will have normal width (12
pixels). A value of one indicates the column will be twice as wide as normal (24 pixels). For the double wide
case, each Character Font pixel location will be displayed twice, in two consecutive horizontal pixel locations.
The user should note that if more than 32 display characters are programmed to reside on a row, then all
display characters after the first thirty-two will have normal width (12 pixels).
Display Window 2 Horizontal Start Location Register
Register Name (address): HSTRT2 (0x8418)
76543210
2H7 2H6 2H5 2H4 2H3 2H2 2H1 2H0
Bits 7–0 This register determines the horizontal start position of Window 2 in OSD pixels (not video signal pixels). The
actual position, to the right of the horizontal flyback pulse, is determined by multiplying this register value by 4
and adding 30. Due to pipeline delays, the first usable start location is approximately 42 OSD pixels following
the horizontal flyback time. For this reason, we recommend this register be programmed with a number larger
than 2, otherwise improper operation may result.
Display Window 2 Vertical Start Location Register
Register Name (address): VSTRT2 (0x8419)
76543210
2V7 2V6 2V5 2V4 2V3 2V2 2V1 2V0
Bits 7–0 This register determines the Vertical start position of Window 2 in constant-height character lines (not video
scan lines). The actual position is determined by multiplying this register value by 2. (Note: each character line
is treated as a single auto-height character pixel line, so multiple scan lines may actually be displayed in order
to maintain accurate position relative to the OSD character cell size. See the Constant Character Height
Mechanism section.) This register should be set so the entire OSD window is within the active video.
Display Window 2 Start Address
Register Names (addresses): W2STRTADRH (0x841B) W2STRTADRL (0x841A)
1514131211109876543210
RSV RSV RSV RSV RSV RSV RSV 2AD8 2AD7 2AD6 2AD5 2AD4 2AD3 2AD2 2AD1 2AD0
Bits 8–0 This register determines the starting address of Display Window 2 in the Display Page RAM. This first address
location will always contain the SL code for the first row of Display Window 2.
Bits 15–9 These bits are reserved and should be set to zero.
Display Window 2 Column Width Register
Register Names (addresses): COLWIDTH2B3 (0x841F), COLWIDTH1B2 (0x841E), COLWIDTH2B1 (0x841D),
COLWIDTH1B0 (0x841C)
31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16
COL
31
COL
30
COL
29
COL
28
COL
27
COL
26
COL
25
COL
24
COL
23
COL
22
COL
21
COL
20
COL
19
COL
18
COL
17
COL
16
1514131211109876543210
COL15 COL14 COL13 COL12 COL11 COL10 COL9 COL8 COL7 COL6 COL5 COL4 COL3 COL2 COL1 COL0
LM1237
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Control Register Definitions (Continued)
Bits 31–0 These are the Display Window 2 Column Width 2x Enable Bits. These thirty-two bits correspond to columns
31–0 of Display Window 2, respectively. A value of zero indicates the column will have normal width (12 OSD
pixels). A value of one indicates the column will be twice as wide as normal (24 OSD pixels). For the double
wide case, each Character Font pixel location will be displayed twice, in two consecutive horizontal pixel
locations. The user should note that if more than 32 display characters are programmed to reside on a row,
then all display characters after the first thirty-two will have normal width (12 pixels).
Pre-Amplifier Interface Registers
Blue Channel Gain Register
Register Name (address): BGAINCTRL (0x8430)
76543210
RSV BG6 BG5 BG4 BG3 BG2 BG1 BG0
Bits 6–0 This register determines the gain of the blue video channel.
Bit 7 Reserved and should be set to zero.
Green Channel Gain Register
Register Name (address): GGAINCTRL (0x8431)
76543210
RSV GG6 GG5 GG4 GG3 GG2 GG1 GG0
Bits 6–0 This register determines the gain of the green video channel.
Bit 7 Reserved and should be set to zero.
Red Channel Gain Register
Register Name (address): RGAINCTRL (0x8432)
76543210
RSV RG6 RG5 RG4 RG3 RG2 RG1 RG0
Bits 6–0 This register determines the gain of the red video channel.
Bit 7 Reserved and should be set to zero.
Contrast Control Register
Register Name (address): CONTRCTRL (0x8433)
76543210
RSV CG6 CG5 CG4 CG3 CG2 CG1 CG0
Bits 6–0 This register determines the contrast gain and affects all three channels, blue, red and green.
Bit 7 Reserved and should be set to zero.
DAC 1 Register
Register Name (address): DAC1CTRL (0x8434)
76543210
BC7 BC6 BC5 BC4 BC3 BC2 BC1 BC0
Bits 7–0 This register determines the output of DAC 1. The full-scale output is determined by bit 5 of the DAC
Config, OSD Contrast & DC Offset Register.
DAC 2 Register
Register Name (address): DAC2CTRL (0x8435)
76543210
GC7 GC6 GC5 GC4 GC3 GC2 GC1 GC0
LM1237
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Pre-Amplifier Interface Registers (Continued)
Bits 7–0 This register determines the output of DAC 2. The full-scale output is determined by bit 5 of the DAC
Config, OSD Contrast & DC Offset Register.
DAC 3 Register
Register Name (address): DAC3CTRL (0x8436)
76543210
RC7 RC6 RC5 RC4 RC3 RC2 RC1 RC0
Bits 7–0 This register determines the output of DAC 3. The full-scale output is determined by bit 5 of the DAC
Config, OSD Contrast & DC Offset Register.
DAC 4 Register
Register Name (address): DAC4CTRL (0x8437)
76543210
BA7 BA6 BA5 BA4 BA3 BA2 BA1 BA0
Bits 7–0 This register determines the output of DAC 4. The output of this DAC can be scaled and mixed with the
outputs of DACs 1–3 as determined by bit 6 of the DAC Config, OSD Contrast & DC Offset Register.
DAC Config, OSD Contrast & DC Offset Register
Register Name (address): DACOSDDCOFF (0x8438)
76543210
RSV DCF1 DCF0 OSD1 OSD0 DC2 DC1 DC0
Bits 2–0 These determine the DC offset of the three video outputs, blue, red and green.
Bits 4–3 These determine the contrast of the internally generated OSD.
Bit 5 When this bit is a 0, the full-scale outputs of DACs 1–3 are 4.5V. When it is a 1 the full-scale level is
2.5V.
Bit 6 When this bit is a 0, the DAC 4 output is independent. When it is a 1, the DAC 4 output is scaled by
50% and added to the outputs of DACs 1–3.
Bit 7 Reserved and should be set to zero.
Global Video Control Register
Register Name (address): GLOBALCTRL (0x8439)
76543210
RSV RSV RSV RSV RSV RSV PS BV
Bit 0 When this bit is a 1, the video outputs are blanked (set to black level). When it is a 0, video is not
blanked.
Bit 1 When this bit is a 1, the analog sections of the preamplifier are shut down for low power consumption.
When it is a 0, the analog sections are enabled.
PLL Range Register
Register Name (address): PLLFREQRNG (0x843E)
76543210
RSV RSV CLMP RSV OOR VBL PFR1 PFR0
Bits 1–0 These determine the optimum frequency range of the Phase Locked Loop. Please see Table 3 for
recommended register values for various horizontal scan rates.
Bit 2 This is the Vertical Blanking register. When this bit is a 1, vertical blanking is gated to the video outputs.
When set to a 0, the video outputs do not have vertical blanking.
LM1237
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Pre-Amplifier Interface Registers (Continued)
Bit 3 This is the OSD override bit. This should be set to 0 for normal operation. When set to a 1, the video
outputs are disconnected and OSD only is displayed. This is useful for the OSD display of special
conditions such as “No Signal” and “Input Signal Out of Range”, to avoid seeing unsynchronized video.
Bit 4 Reserved and should be set to zero.
Bit 5 This is the Clamp Polarity bit. When set to a 0, the LM1237 expects a positive going clamp pulse.
When set to a 1, the expected pulse is negative going.
Bits 7–6 Reserved and should be set to zero.
Software Reset and Test Control Register
Register Name (address): SRTSTCTRL (0x843F)
76543210
RSV AID RSV RSV RSV RSV RSV SRST
Bit 0 When this bit is a 1, all registers except this one are loaded with their default values. All operations are
aborted, except data transfers in progress on the I
2
C compatible bus. This bit clears itself when the reset is
complete.
Bits 5–1 Reserved and should be set to zero.
Bit 6 This bit disables the register Auto-Increment feature of the I
2
C compatible protocol. When set to a 1
Auto-Increment is disabled and when a 0, AI is enabled.
Bit 7 Reserved and should be set to zero.
Attribute Table and Enhanced Features
Each display character and SL in the Display Page RAM will have a 4-bit Attribute Table entry associated with it. The user should
note that two-color display characters and four-color display characters use two different Attribute Tables, effectively providing 16
attributes for two-color display characters and 16 attributes for four-color display characters.
For two-color characters the attribute contains the code for the 9-bit foreground color (Color 2), the code for the 9-bit background
color (Color 1), and the character’s enhanced features (Button Box, Blinking, Heavy Box, Shadowing, Bordering, etc.).
For four-color characters the attribute contains the code for the 9-bit Color 1, the code for the 9-bit Color 2, the code for the 9-bit
Color 3, the code for the 9-bit Color 4 and the character’s enhanced features (Button Box, Blinking, Heavy Box, Shadowing,
Bordering, etc.).
Two Color Attribute Format
Register Names (addresses):
ATT2C3n (0x8443+n*4), ATT2C2n (0x8442+n*4), ATT2C1n (0x8441+n*4), ATT2C0n (0x8440+n*4), where n is the attribute
value as described in Table 100.
31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16
RSV RSV RSV RSV RSV RSV RSV RSV RSV RSV EFB3 EFB2 EFB1 EFB0 C2B2 C2B1
1514131211109876543210
C2B0 C2G2 C2G1 C2G0 C2R2 C2R1 C2R0 C1B2 C1B1 C1B0 C1G2 C1G1 C1G0 C1R2 C1R1 C1R0
Bits 8–0 These nine bits determine the background color (color1) which is displayed when the corresponding OSD
pixel is a 0.
Bits 17–9 These nine bits determine the foreground color (color2) which is displayed when the corresponding OSD pixel
isa1.
Bits 21 18 These are the enhanced feature (EF) bits which determine which feature is applied to the displayed character.
The features and their corresponding codes are shown in Table 13.
Bits 31–22 Reserved and should be set to zero.
TABLE 13. Enhanced Feature Descriptions
Bits 21–18 Feature Description
0000b Normal Display (color2/color1)
0001b Blinking
0010b Shadowing
LM1237
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Attribute Table and Enhanced Features (Continued)
TABLE 13. Enhanced Feature Descriptions (Continued)
Bits 21–18 Feature Description
0011b Bordering
0100b RESERVED
0101b RESERVED
0110b RESERVED
0111b RESERVED
1000b Raised Box
1001b Blinking and Raised Box
1010b Depressed Box
1011b Blinking and Depressed Box
1100b Heavy Raised Box
1101b Blinking and Heavy Raised Box
1110b Heavy Depressed Box
1111b Blinking and Heavy Depressed Box
Four Color Attribute Format
Register Names (addresses):
ATT4C7n (0x8507+n*4), ATT4C6n (0x8507+n*4), ATT4C5n (0x8507+n*4), ATT4C4n (0x8507+n*4), ATT4C3n (0x8507+n*4),
ATT4C2n (0x8507+n*4), ATT4C1n (0x8507+n*4), ATT4C0n (0x8507+n*4), where n is the attribute value (Table 100).
63 62 61 60 59 58 57 56 55 54 53 52 51 50 49 48
RSV RSV RSV RSV RSV RSV RSV RSV RSV RSV RSV RSV RSV RSV C4B2 C4B1
47 46 45 44 43 42 41 40 39 38 37 36 35 34 33 32
C4B0 C4G2 C4G1 C4G0 C4R2 C4R1 C4R0 C3B2 C3B1 C3B0 C3G2 C3G1 C3G0 C3R2 C3R1 C3R0
31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16
RSV RSV RSV RSV RSV RSV RSV RSV RSV RSV EFB3 EFB2 EFB1 EFB0 C2B2 C2B1
1514131211109876543210
C2B0 C2G2 C2G1 C2G0 C2R2 C2R1 C2R0 C1B2 C1B1 C1B0 C1G2 C1G1 C1G0 C1R2 C1R1 C1R0
Bits 8–0 These nine bits determine the color1 which is displayed when the corresponding OSD pixel code is 00b.
Bits 17–9 These nine bits determine the color2 which is displayed when the corresponding OSD pixel code is a 01b.
Bits 21–18 These are the enhanced feature (EF) bits which determine which feature is applied to the displayed character.
The features and their corresponding codes are shown in Table 14.
Bits 31–22 Reserved and should be set to zero.
Bits 40–32 These nine bits determine the color3 which is displayed when the corresponding OSD pixel code is a 10b.
Bits 49–41 These nine bits determine the color4 which is displayed when the corresponding OSD pixel code is an 11b.
Bits 63–50 Reserved and should be set to zero.
TABLE 14. Attribute Tables and Corresponding Addresses
Attribute Value (n) Two-Color Attribute Table Address Four-Color Attribute Table Address
0000b 0x8440–0x8443 0x8500–0x8507
0001b 0x8444–0x8447 0x8508–0x850F
0010b 0x8448–0x844B 0x8510–0x8517
0011b 0x844C–0x844F 0x8518–0x851F
0100b 0x8450–0x8453 0x8520–0x8527
0101b 0x8454–0x8457 0x85280x852F
0110b 0x8458–0x845B 0x8530–0x8537
0111b 0x845C–0x845F 0x8538–0x853F
1000b 0x8460–0x8463 0x8540–0x8547
1001b 0x8464–0x8467 0x85480x854F
LM1237
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Attribute Table and Enhanced Features (Continued)
TABLE 14. Attribute Tables and Corresponding Addresses (Continued)
Attribute Value (n) Two-Color Attribute Table Address Four-Color Attribute Table Address
1010b 0x8468–0x846B 0x8550–0x8557
1011b 0x846C–0x846F 0x8558–0x855F
1100b 0x8470–0x8473 0x8560–0x8567
1101b 0x8474–0x8477 0x85680x856F
1110b 0x8478–0x847B 0x8570–0x8577
1111b 0x847C–0x847F 0x8578–0x857F
BUTTON BOX FORMATION
The value of the most significant Enhanced Feature Bit
(EFB3) determines when to draw the left, right, bottom and
top sides of a Box. EFB1 denotes whether a box is raised or
depressed, and EFB2 denotes whether the box is normal or
‘heavy’. For normal boxes, the lowlight color is determined
by the color code stored in the register EF2. For the heavy
box feature, the lowlight is determined by the color code
stored in register EF3.
Boxes are created by a ‘pixel override’ system that over-
writes character cell pixel information with either the highlight
color (EF1) or low light shadow (EF2 or EF3) of the box. Only
the top pixel line of the character and the right edge of the
character can be overwritten by the pixel override system.
To form a complete box, the left hand edge of a box is
created by overwriting the pixels in the right most column of
the preceding character to one being enclosed by the box.
The bottom edge of a box is created by either
overwriting the pixels in the top line of the character
below the character being enclosed by the box, or
overwriting the pixels in the top line of the skipped lines
below, in the case where skip lines are present below a
boxed character.
Characters should be designed so that button boxes will not
interfere with the character.
Some minor limitations result from the above box formation
methodology:
No box may use the left most display character in the
Display Window, or it will have no left side of the Box. To
create a box around the left most displayed character, a
transparent ‘blank’ character must be used in the first
character position. This character will not be visible on
the screen, but allows the formation of the box.
At least one skip line must be used beneath characters
on the bottom row, if a box is required around any char-
acters on this row in order to accommodate the bottom
edge of the box.
Skipped lines cannot be used within a box covering sev-
eral rows.
Irregular shaped boxes, (i.e., other than rectangular),
may have some missing edges.
Operation of the Shadow Feature
The shadow feature is created as follows: As each 12-bit line
in the character is called from ROM, the line immediately
preceding it is also called and used to create a ‘pixel over-
ride’ mask. Bits 11 through 1 of the preceding line are
compared to bits 10 through 0 of the current character line.
Each bit X in the current line is compared to bit X+1 in the
preceding line (i.e., the pixel above and to the left of the
current pixel). Note that bit 11 of the current line cannot be
shadowed. A pixel override output mask is then created.
When a pixel override output is 1 for a given pixel position,
the color of that pixel must be substituted with the color code
stored in the register EF3. Please see Figure 24 for an
example.
20023444
FIGURE 24. Operation of the Shadow Feature
LM1237
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Attribute Table and Enhanced
Features (Continued)
Operation of the Bordering Feature
Borders are created in a similar manner to the shadows,
using the pixel override system to overwrite pixel data with a
pixel color set by EF3. However, instead of comparing just
the previous line to the current line, all pixels surrounding a
given pixel are examined.
The pixel override is created as follows: As each 12-bit line in
the character is called from ROM, the character line imme-
diately above and the line immediately below are also called.
A ‘Pixel Override’ output mask is then created by looking at
all pixels surrounding the pixel:
When a black override output is 1 for a given pixel position,
X, the color of that pixel must be substituted with the color
code stored in the register EF3.
Because the shadowing relies upon information about the
pixels surrounding any given pixel, the bordering system
may not operate correctly for pixels in the perimeter of the
character (line 0, line 17, column 0 and column 11).
Constant Character Height Mechanism
The CRT monitor scan circuits ensure that the height of the
displayed image remains constant so the physical height of a
single displayed pixel row will decrease as the total number
of image scan lines increases. As the OSD character matrix
has a fixed number of lines, C, (where C = 18), then the
character height will reduce as the number of scan lines
increase, assuming a constant image height. To prevent this,
the OSD generator repeats some of the lines in the OSD
character in order to maintain a constant height percentage
of the vertical image size.
In the LM1237, an approximation method is used to deter-
mine which lines are repeated, and how many times each
line is repeated. The constant character height mechanism
will not decrease the OSD character matrix to less than 18
lines. Each character will be at least 18 lines high.
Display Window 1 to Display Window 2 Spacing
There is no required vertical spacing between Display Win-
dow 1 and Display Window 2, but they should not overlap.
There must be a two-character horizontal space between
Display Window 1 and Display Window 2 for proper opera-
tion of both windows or undefined results may occur.
Evaluation Character Fonts
The character font for evaluation of the LM1237 is shown in
Figure 25. The actual font will depend on customer customi-
zation requirements.
Note that the first two character codes of the two-color font
(0x00 and 0x01) are reserved for the Window End (WE) and
Row End (RE) codes respectively.
20023445
FIGURE 25. Character Font
LM1237
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Physical Dimensions inches (millimeters)
unless otherwise noted
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LM1237 150 MHz I
2
C Compatible RGB Preamplifier with Internal 254 Character OSD and 4 DACs
National does not assume any responsibility for use of any circuitry described, no circuit patent licenses are implied and National reserves the right at any time without notice to change said circuitry and specifications.